- Anamoli, who immediately confronts the party upon entering the area. A fight is avoidable, but only barely.
- Bish (X=4050 Y=2420), who guards the trapdoor leading to the Buried Village.
To view X, Y coordinates in-game, press L.
Click the map to enlarge it.
There is a secret room in this area, accessible through a portal at (X=3280 Y=1080), which is opened as long as TNO has a Cranium Rat Tail in his inventory. Entering the portal makes the party emerge in a room filled with Cranium Rats. Since there are so many, the rats can cast magic spells. The crate in this room has many valuable items (see below.)
A part from the experience gained by killing enemies, there is one opportunity to gain experience (see the character page for more information on the conversation and alignment changes.):
A few items can be found in this area:
On a shelf, near the entrance (X=1250 Y=700):
Pile of trash not far from the entrance (X=1880 Y=600):
- 2 pieces of Junk
Crate (X=1150 Y=1300)
Crate in the secret cranium rat room described above (X=4140 Y=1630):
|Mortuary Area (Mortuary | Gathering Dust Bar | Mausoleum) • Northwestern Area • Marketplace Area • Smoldering Corpse Area (Smoldering Corpse Bar | Fell's Tattoo Parlor) • Alley of Dangerous Angles • Ragpicker's Square|
|Under the Hive|
|Trash Warrens • Buried Village (Pharod's Court) • Weeping Stone Catacombs • Dead Nations • Warrens of Thought • Drowned Nations • Tomb of the Nameless One|
|Tenement of Thugs • Alley of Lingering Sighs • Lower Ward (Great Foundry | Bones of the Night) • Clerk's Ward (Brothel for Slaking Intellectual Lusts | Civic Festhall) • Undersigil|
|Player's Maze • Modron Maze • Black-Barbed Maze|
|Outlands and Hells|
|Outer Curst (Traitor's Gate Tavern) • Inner Curst • Curst Underground • Curst Prison • Outlands • Baator (Pillar of Skulls) • Curst Gone • Curst in Carceri • Curst Administration|
|Fortress of Regrets|
|Fortress Entrance • Fortress Main Hall • Trial of Impulse • Maze of Reflections • Fortress Roof|