Jacks have access to the special ability Quick Fingers.
Jacks start with an inability in the Heavy Weapons skill.
Starting stats Edit
Jacks start out with the following stats:
- 4 points to distribute to any Stat Pool
- +10 Health at Tier 1
- +7 Health at each later Tier
- Gains 2 Abilities at Tier 1
- Gains 1 Ability at each later Tier
- Can pick 1 exploration Skill at each Tier
The Jack's starting ability is:
At character creation, jacks have the most choices when picking their starting exploration skills.