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There is a burning man hovering in the air over a grille in the Smoldering Corpse Bar. His skin bubbles and chars, and flames pour from his tormented eyes, yet his expression is far away, almost as if he were reveling in the flames.

A pyromaniacal mage, Ignus is a chaotic neutral character that can be recruited to The Nameless One's party.

History[]

As related by Reekwind and others, Ignus once attempted to burn down the Hive, and was only stopped by a collaboration of many local magic users, from minor hedge wizards to mighty sorcerers. Furious at his mad killing spree, they converted him into a living conduit to the Elemental Plane of Fire as an ironic punishment. Such treatment would have instantly incinerated a normal mortal, but Ignus survived and thrived in his fiery condition. Stuck in a semi-coma and reveling in the never-ending flames coursing over his body, he was eventually made into a mascot for the Smoldering Corpse Bar.

Dialogues with Ignus reveal that his original mentor of the magical arts was one of The Nameless One's previous incarnations, allegedly "one of the last great sorcerers." This incarnation was a brutal teacher who believed that suffering is a necessity for learning, and subjected the young Ignus to many torments in order to teach him to master fire. Though he seems to harbor some grudge towards the Nameless One for the pain he inflicted, Ignus still views the immortal as his master in some way. and can be persuaded to teach the Nameless One some of his fire spells. Ignus retains his old master's policy of suffering to learn, however: each teaching requires that Ignus burn part of The Nameless One's body. While The Nameless One will quickly regenerate these body parts, Ignus's power is such that this burning results in permanent hit point loss and added resistance to fire; TNO notes with some dismay that the resulting scarring does not heal as well as that incurred by other burns.

Recruiting Ignus[]

In order to free Ignus, The Nameless One must retrieve the Decanter of Endless Water from the Drowned Nations. Then head back to Glyve, the spirit possessing the stone face in the Catacombs, to be told the word to unlock the decanter can be learned from Nemelle in the Clerk's Ward. Using it on Ignus will free him and recruit him into the party (grants 5000 XP).

Should the party speak to his lover Drusilla with Ignus nearby in the party, she will then embrace Ignus and become consumed by his flames. Keeping Ignus away from her, she will speak as though he had not been released.

All companions except Ignus, Vhailor and Nordom have a morale rating, and they will leave the party if it gets too low.

After recruiting Ignus, a new tattoo will be available for purchase at Fell's Tattoo Parlor: Tattoo of Ignus.

Stats[]

HP AC THAC0 STR DEX CON INT WIS CHA
Initial 28/42 5 18 13 16 20 19 8 3

Ignus is one of two companions whose default attack can be made from a distance, the other being Nordom.

Near the very end of the game, if the player has not acted mostly evil throughout the story, The Nameless One will have to battle Ignus in the Fortress of Regrets. If not, and Ignus goes to the Fortress and is revived after TNO confronts the Transcendent One, TNO will grant his heart's desire by sending him to the Elemental Plane of Fire.

Equipment and Resistances[]

As the little flesh he has remaining is molten, Ignus is unable to equip or wear any kind of armor or tattoos, making him very vulnerable to brute and raw physical damage. However, his magic spells and attacks are unmatched and he has the unusually high constitution score of 20, allowing him to regenerate lost health, albeit at a slow rate. This is to be expected of a being that could survive his ordeals; naturally, Ignus is also immune to fire attacks and spells.

Conversations[]

Main article: Ignus/Conversation

Ignus, like all the other party members, can have interesting conversations about various topics with the Nameless One.

There is experience and alignment adjustments to be gained through these conversations, although Ignus doesn't have a morale rating, unlike some companions.

Animation and banter[]

Main article: Ignus/Banter

In addition to unique fighting moves, each character has their own running animation, 'breathing' animation, and intermittent 'fidget' animation.

  • 'Fidget' animation: Ignus whirls in the air, his arms rising up
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References[]

Companions
Annah | Dak'kon | Fall-from-Grace | Ignus | Morte | Nordom | Vhailor
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