George Ziets is an American video game designer best known as the Creative Lead for Neverwinter Nights 2: Mask of the Betrayer. He has since worked as a writer on Pillars of Eternity, and is now the Area Design Lead for Torment: Tides of Numenera.
He joined the Torment development team after the Kickstarter US$2.5 million stretch goal was reached.[1][2]
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References
- ↑ List of stretch goals on the official Torment tumblr.
- ↑ Second Torment: Tides of Numenera Kickstarter update. March 6, 2013.